SURVIVE IN Catacombs 

Modification for Half-life, made for soutěž Gamestar.
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It is a modification to the classic horror way.
So far it's version 1.0.0. only single player but multiplayer Připravujeme then.

Author:
Roman Rynda Jr. with the substantial help of his future team.

As already mentioned when installing, the game may only be Sioen Gamestar magazines!

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Instructions
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 Instructions for startup
(Although I believe that almost everyone knows, you better write it here ...)

(1)
Survive in catacombs must be installed to the folder with the full Half-Life game updated
version of the minutes. 1.1.1.0. or more - and without this update, the game will do the problems (listed below).
(Update, see sw. Www.planethalflife.com website) ...

(2)
Run Half-life.

(3)
In the menu, select "Custom Game", tell Survive in catacombs, and click on activate.

Recommended:
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Setting:

Game sounds with volume control, but not mp3, music can be done hlasitější
attenuating the game sounds (in the audio menu options), and reinforce it if the game sounds
Mp3 their volume will be reduced ...

Graphics (in the video options menu) to set the OpenGL renderer to Survive in catacombs
fully supports.
Resolution according to the hardware, at least 640 * 480th

Minimum:
300MHz processor
64Mb ram
8Mb video card
Compatible sound card
Half-life of v.1.1.0.8. full


Recommended:
800Mhz processor
256MB RAM
32 megabytes rivaTNT2
16-bit sound card
Half-life verze1.1.1.0. full

Or rather quickly ...

Stavěno support for Open GL 1024 * 960th
(Other modes do not show fog or rain this engine.)


Game:
We recommend to shoot heads (if you have something like enemies).
Search in play every corner, dark place for CSI? Te flashlight, it may be hiding here
Just some as the entrance.

The hoe is a lot of places where you do not walk, but there may be charges, lékárničky
OR monsters, and give it a better atmosphere, you will find more space maps.

Breaking up boxes, plates, etc., barrels, however, from a distance!

And to the beginning samozřejmně recommends slight difficulty ...

Maps - link:

Introduction - Video

Sic0 - Sic1 - Sic2 - Sic3 - Sic4 - Sic5 - Sic6 - Sic7 - Sic8 - Sic9 - + Sic10

Sic10a - Sic10b - Sic10c - Sic10d - Sic10e - + Sic10f

Sic11 - Sic12 - Sic13 - Sic14 - + Sic15

Sic16 --------- Sic17 - Sic18 - Sic19 - Sic20 (Credits)
  |
  |
Sic16b


           
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Game Errors
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The game can now cut launch When - When only a half-life of less than 1.1.0.8 update
While the sound may fall start of the game - but if you have a verse HL 1.1.1.0 It should not be any mistakes.

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                           Enginové errors
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The hoe is used torch fires new effects that are kvalitnější than the sprites.
These effects but in MAPI Sic16 nehoří for some torches, and so far I
had to replace good old sprites ...

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                   Graphical errors
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Software renderer:
What should not be Transparent (glass is frosted, the space between the grill will be blue).
Fog does not work.

Direct 3d:
Transparent textures are průhldené, fog, however, will not work.
Poor view of heaven.

OpenGL renderer:
Beautiful, everything works ...

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                Random errors Graphics
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In the fog with některými drivers graphics cards may find that around sprites
(Eg the explosion) will ohraničení
about the animation itself - will see him around a little čtverec.

Does not make it just Survive in catacombs, but sw. Return to Castle Wolfenstein ...

I noticed that I been doing it once when I přeinstalovával Windows with Driver.
When I again přeinstaloval Driver with all, it was alright.
(But of course, after you do not want to :-))


I apologize for some of the disadvantages, but I hope to fix it as soon as possible.

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			Benefits
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                                       New stuff


Brand new explosions
MP3 support
Effects of smoke and fires (Creating the SIC Based on engine Spirit of Half-life of 1.2)
Gloss (Based on the spirit 1.2)
Textures
Models
Sounds

AOUTOŘI and creating, PODĚKOVÁNÍ:

Roman Rynda younger
.............................................
The concept, story, locations, textures in the file sic.wad,
creating maps, original models of weapons and monsters, meat
Programming, sprites, sounds, monsters and weapons.
Special Effects ...

Mark Rynda:
...........................
The main character dubbing,
sounds Sheriff Walker
zvukař (ambience and environment + JavaScript)
support a story
main tester.
Recordings simulated Cart.
assistance in the concept of the game, various proposals.
Other NPCs models - objects and corpses "sadistically killed" ...

Luke "Fred.mp3" cure:
...........................
Voices of scientists and civilians (except the nostrils), testing ...

Poděkování:
Peter Skovajsa (web pages, explained things in Worldcraft Click the thumbnail) support in catacombs Survive
(Www.volny.cz / Worldcraft)
Neil Deficits (neilm2.wad, neilm4.wad)
Valve Software for Half-life superbly and music from him ...
Gearbox for superbly Blue Shift, and music ...
Cheers Laurie R. (spirit)
Firelight Technologies FMOD ... (WWW.Fmod.org)
Killar (mp3 player tutorial)
Cs (CsBdog.wad)
They hunger (some kind ambience)
Revolf (Gunman Chronicles) model gutspile


Betatesting:
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Peter Skovajsa
Marek "Murec" Rynda
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John "John Micki" Calling
Thomas Kanah
Luke Peel



Story:
In the catacombs beneath a small monastery near the castle Poltergeist,
also called "Satan's Castle", archaeologists discovered a book that
was still considered a damn - "Book of the Dead."
One of them in the translation of the book expressed this dark spell
sequence that started with the paranormal in this area.
Everything here zmnenilo and evil forces will not allow anyone to escape ...
You - New Year's Eve Landman - přijdete archaeologist in the crypt behind its
colleagues just when it is too late.
Invasion of the world is dead in the beginning
And it's unrecognizable!
Escape routes to share God knows where and the only way to survive is
send the monsters back to the Crypt!

                                            Characters


Enemies:
Zombie
Ryboještěři
Ještěři
Netvoři
Tick? Ata
Carnivorous plants
worm


Přatelské characters:
Sheriff Walker
Scientists
Civilians

Weapons:
1) Middle Ages bayonet-Say
2) Pistole.45
3) Grenades with handle-steilhandgranate
4) short-barrel revolver with special ráže.38
5) Special tommygun with high cadence and grenade launcher
6) Shotgun 16gauge, vystřelující suddenly shot up to 20 steel 8mm. (Groovy gun)
7) Middle Ages víceranná moistened crossbow arrow on the light afloat.



The computer on which the SIC Creating:
1000 MHz
320 MB RAM
ge-force 4 64 megabytes
CM8737 Soundcard
60 gigabytes HD

Contacts:
Rynda Roman Jr.
Lužná 1011, Luhačovice 763 26 (District of)

E-mail: Voltigore@seznam.cz

Mobile: 737 434 025


Mark Rynda
Lužná 1011, 763 26 Luhačovice

E-mail: Murc@seznam.cz




And now I wish pleasantly enjoyable GAME SO-FEAR OF CASTLE Poltergeist, ROSENVILLU in a slaughterhouse,
OR in the catacombs.


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                                    Survive in catacombs
created by Roman Rynda Jr.
---- All rights reserved ----



