GENERAL INFORMATION

    Title:        Timeline II: Iced Earth
    Filename:     iced_earth.zip
    Author:       Ross Smith
    Email:        r-smith@ihug.co.nz
    Home page:    http://halflife.mani.ac.nz/
    Description:  Single player adventure for Half-Life

BACKGROUND

    The mission briefing is presented in the indtroductory sequence.

    Quick summary: After your successful return from the past in
    Timeline I, the Man in Blue sends you to a parallel universe in
    which the Earth is in the grip of a new Ice Age. And as if they
    didn't have enough problems, the invaders from Xen have shown
    up...

INSTALLATION

    Unzip iced_earth.zip into your Half-Life directory. It should
    create a subdirectory called "iced_earth" and place all its files
    in there (if it doesn't, you have a corrupt archive or you didn't
    unzip it properly).

    Copy your valve\config.cfg file (if you have one) into this
    directory if you don't want to set up all your customised controls
    again.

    There are three ways to start the game:

    (1) Start Half-Life normally. From the main menu, go into "Custom
        Game". Select "Timeline II: Iced Earth" from the list, click
        on "Activate", then on "Done". You should now see the main
        menu against a new background. Use "New Game" to start a game
        in the normal way.

    (2) Open the console (this is reached by starting the game with
        the "-console" command-line option, then either selecting
        "Console" from the main menu, or starting a standard game and
        then hitting the backquote key). Enter "game iced_earth", then
        "skill 2" or "skill 3" if you don't want to play on the easy
        setting, then "map ice00" (or "map ice01" to skip the
        introduction).

    (3) Make a copy of the Half-Life shortcut on your desktop. Rename
        the copy to "Timeline II", then go into its properties
        settings (right-click on it and select "Properties" from the
        popup menu, or left-click on it and hit Alt+Enter), and go to
        the "Shortcut" tab. In "Target", add "-game iced_earth" to the
        command text (without the quotes, and with a space between the
        existing text and "-game"). This shortcut can then be used to
        start the custom game directly.

    To uninstall Iced Earth, just delete the "iced_earth" subdirectory
    from your Half-Life directory.

BUGS

    * There are a few places where the map changes while the player is
    aboard a vehicle, and sometimes leaves the player stuck or taking
    damage. I've managed to reduce the frequency of this but not
    eliminate it entirely. Try standing in a different position, or
    crouching or jumping during the transition.

    * In some maps, textures may disappear at great distances. This is
    a bug in the Half-Life engine and beyond my control.

    * Yes, I know the frame rates occasionally leave something to be
    desired. So sue me.

CREDITS

    Inspiration:   Iced Earth, Samael, Sinergy, The Clash, L'Ame
                   Immortelle, Cradle of Filth, _The Blues Brothers_,
                   _Frankenstein Unbound_, _Lifeforce_, old _Dr Who_
                   episodes, every James Bond movie ever made, and PC
                   Gamer's preview of _Return to Castle Wolfenstein_.
    Sky graphics:  MJC, http://aqmd.action-web.net/
                   Nick Coombe, http://www.planethalflife.com/crinity/
    Textures:      Cid, http://www.saturn-online.de/~cosmo/
                   Evile Dick, http://wtf.game-edit.com/
    Playtesters:   Cody Brady, Graham Errington, Grant Zanetti

PLAY INFORMATION

    Single player:  Yes
    Multiplayer:    No

MAP INFORMATION

    Number of maps:  47
    New monsters:    No, but some of the existing ones have new skins.
    New sounds:      No, but some old ones are put to new purposes.
    New textures:    The textures in iced_earth.wad are new, mostly
                     modified from textures in the original game. I
                     also used several texture and sky packs found on
                     the Web; see the Credits above, and the
                     accompanying text files, for details.

CONSTRUCTION

    Base:                None (all new maps)
    Prefabs:             None (besides the standard Worldcraft prefabs)
    Editing tools:       Worldcraft 2.1
                         Paint Shop Pro 7.0
                         Wally 1.48b
                         Zoner's HL compile tools
    Compile machine:     PIII/450, 128 MB
    Total compile time:  16 hours

COPYRIGHT

    You may distribute this game in any way you like provided you
    don't change any of the files in any way. If you don't cooperate,
    then don't distribute it in any form.

    Authors may use these maps as a base to build new games. Feel free
    to grab anything you like out of it, provided you're making
    substantially new maps and not just minor modifications to mine,
    and you include appropriate acknowledgements in anything that uses
    my material.

    Half-Life is Copyright 1998-99 by Sierra Online and Valve LLC. All
    rights reserved.

    Timeline II: Iced Earth is Copyright 2001 by Ross Smith.
